Physically Based Rendering, Third Edition

From Theory to Implementation

Hardcover, 1266 pages

English language

Published Nov. 25, 2016 by Morgan Kaufmann.

ISBN:
978-0-12-800645-0
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Goodreads:
28407091
5 stars (1 review)

Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.

Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering. * Presents up-to-date revisions of the seminal reference on rendering, including new sections on bidirectional path tracing, numerical robustness issues in ray tracing, realistic camera models, and …

1 edition

Subjects

  • Rendering
  • Ray Tracing
  • 3D Graphic Design
  • Information Theory