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Mike Selinker, David Howell, Jeff Tidball, Levy, Richard C., Matt Forbeck, Richard Garfield, Jackson, Steve, Dale Yu, James Ernest, Rob Daviau: Kobold Guide to Board Game Design (2011, Open Design LLC, Kobold Press)

paperback, 138 pages

Published Sept. 17, 2011 by Open Design LLC, Kobold Press.

ISBN:
978-1-936781-04-1
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5 stars (3 reviews)

1 edition

Review of 'Kobold Guide to Board Game Design' on 'Goodreads'

4 stars

There's a lot of good stuff in this book if you are an aspiring board game designer. Parts 1 and 2, Concepting and Design, are especially good and applicable in all situations. Parts 3 and 4, Development and Presentation are important as well, but a lot of it is only applicable if you plan on licensing your design to a publisher.

For me personally, the Concepting and Design chapters were mainly just a reinforcement of what I already knew from listening to a lot of game design and review podcasts, and playing a lot of games. It was still helpful to read, and there were a few new concepts. A lot of it reminded me about something I once read about art: great artists can break the rules and get away with it, but only because they already know the rules, and know why they are breaking them. These two …

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