Throne of the Crescent Moon

, #1

384 pages

Published Dec. 31, 2012 by DAW.

ISBN:
978-0-7564-0778-0
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3 stars (3 reviews)

From Saladin Ahmed, finalist for the Nebula and Campbell Awards, comes one of the year's most acclaimed debuts: Throne of the Crescent Moon, a fantasy adventure with all the magic of The Arabian Nights.

The Crescent Moon Kingdoms, home to djenn and ghuls, holy warriors and heretics, are at the boiling point of a power struggle between the iron-fisted Khalif and the mysterious master thief known as the Falcon Prince. In the midst of this brewing rebellion a series of brutal supernatural murders strikes at the heart of the Kingdoms. But these killings are only the earliest signs of a plot for the Throne of the Crescent Moon that threatens to turn the great city of Dhamsawaat, and the world itself, into a blood-soaked ruin.

1 edition

reviewed Throne of the Crescent Moon by Saladin Ahmed (The Crescent Moon Kingdoms, #1)

Would make a better video game.

3 stars

There were some aspects that I wasn't comfortable with, which included random casual sexism that was awkwardly maintained while negated; it was strange, but it was easy enough to overlook because the characters were compelling.

I am intrigued to read further, as this book sets up a lot that needs to be answered; I'm hoping that the next book is much better, as it was given a good foundation to build from. It creates an interesting environment and story, and it left me with a lot of questions regarding the characters. What is the Falcon Prince going to do now? How are Raseed and Zamia going to end up, regardless of what their decisions are? Is the trouble going to follow Dawoud and Litaz? Does Adoulla keep his final oath?

But it really just feels like an introduction to a story? A very lengthy setup for everything that may come …

reviewed Throne of the Crescent Moon by Saladin Ahmed (The Crescent Moon Kingdoms, #1)

Review of 'Throne of the Crescent Moon' on 'Goodreads'

3 stars

If ever there was a Dungeons and Dragons book set in Arabia, this is it. The main characters are an old ghul hunter (cleric) his dervish apprentice/partner (paladin) the wild girl who changes into a lion (ranger) the lady alchemist (healer) and her sorcerer husband (wizard). I wish I could say I liked it more. I wanted to. I’d hoped to enjoy it at least as much as The Desert of Souls, but it just ended up feeling like a D&D game turned into a novel. If that’s what you’re looking for, great. If you wanted more than that.. look elsewhere.

Also, I'm so glad I saw the paperback before the hardcover. What a terrible cover!!